<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Virtual-O</title><description>Virtual Orienteering Simulator</description><link>https://virtualo.org/</link><item><title>New beta branch build with instanced rendering of vegetation</title><link>https://virtualo.org/new-beta-branch-build-instanced-rendering-vegetation/</link><guid isPermaLink="true">https://virtualo.org/new-beta-branch-build-instanced-rendering-vegetation/</guid><description>Hi, there is new beta branch build available. Change log: Running backwards is enabled Game engine is updated by one generation. So it&apos;s important to check if everything is working as before. Please let me know if you would find…</description><pubDate>Wed, 24 Jun 2020 20:48:38 GMT</pubDate></item><item><title>Tri-planar textured cliffs</title><link>https://virtualo.org/tri-planar-textured-cliffs/</link><guid isPermaLink="true">https://virtualo.org/tri-planar-textured-cliffs/</guid><description>Tri-planar texturing will be added in next update for better tessellated cliffs. You can compare it on screenshots. I&apos;m alternating Off/On images.</description><pubDate>Thu, 11 Jun 2020 18:00:19 GMT</pubDate></item><item><title>Time for change</title><link>https://virtualo.org/time-for-change/</link><guid isPermaLink="true">https://virtualo.org/time-for-change/</guid><description>Hi, I would like to inform you about near future of Virtual-O. I have decided that some things needs to be changed in Virtual-O development. I have fallen into an ineffective development cycle where I&apos;m trying to deliver new maps.…</description><pubDate>Mon, 08 Jun 2020 20:39:01 GMT</pubDate></item><item><title>New cliff converter</title><link>https://virtualo.org/new-cliff-converter/</link><guid isPermaLink="true">https://virtualo.org/new-cliff-converter/</guid><description>Just finishing a new cliff converter. It&apos;s fully automatic and hopefully much better than before. And I will update existing scandinavian maps with new cliffs. I released beta build with new cliffs on Landvetter Landehof map. You can compare old…</description><pubDate>Tue, 26 Nov 2019 18:53:17 GMT</pubDate></item><item><title>See Simone Niggli playing Virtual-O!</title><link>https://virtualo.org/see-simone-niggli-playing-virtual-o/</link><guid isPermaLink="true">https://virtualo.org/see-simone-niggli-playing-virtual-o/</guid><description>Thanks to Puresive Films for this great video with Simone Niggli and Virtual-O!</description><pubDate>Thu, 15 Aug 2019 16:32:53 GMT</pubDate></item><item><title>Steam Autumn Sale is here!</title><link>https://virtualo.org/sale/</link><guid isPermaLink="true">https://virtualo.org/sale/</guid><description>Steam Autumn Sale is here! Save 50% on Virtual-O</description><pubDate>Thu, 20 Dec 2018 19:06:39 GMT</pubDate></item><item><title>Implementing new instanced rendering of trees and grass</title><link>https://virtualo.org/970-2/</link><guid isPermaLink="true">https://virtualo.org/970-2/</guid><description>Implementing new instanced rendering of trees and grass. And why not to try new set of nicer trees for Lada map at same time...</description><pubDate>Tue, 20 Mar 2018 09:33:32 GMT</pubDate></item><item><title>Long awaited feature is now available in Virtual-O. Strafing</title><link>https://virtualo.org/strafing/</link><guid isPermaLink="true">https://virtualo.org/strafing/</guid><description>Long awaited feature is now available in Virtual-O. Strafing At the same time you could see short video from latest Gironella map</description><pubDate>Mon, 15 Jan 2018 09:32:39 GMT</pubDate></item><item><title>Using Virtual-O for Orienteering Coaching and Training</title><link>https://virtualo.org/using-virtual-o-orienteering-coaching-training/</link><guid isPermaLink="true">https://virtualo.org/using-virtual-o-orienteering-coaching-training/</guid><description>Very special post written by Nick Lightfoot. Thanks for sharing your experience about using Virtual-O in coaching: I’ve always found that the perceptual and decision making skills involved in orienteering are better learnt than taught a view that is backed…</description><pubDate>Tue, 19 Dec 2017 09:33:20 GMT</pubDate></item><item><title>New micro map coming soon to Virtual-O</title><link>https://virtualo.org/new-micro-map-coming-soon-virtual-o/</link><guid isPermaLink="true">https://virtualo.org/new-micro-map-coming-soon-virtual-o/</guid><pubDate>Wed, 06 Dec 2017 13:57:24 GMT</pubDate></item><item><title>How to enable AMD CrossFire for Virtual-O</title><link>https://virtualo.org/virtual-o-crossfire-setup-guide/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-crossfire-setup-guide/</guid><description>Enjoy this great guide how to enable CrossFire support for Virtual-O made by Angus Haines. Thanks! I have just provided recipe how to run Virtual-O in exclusive mode and Angus have researched it further and tested. I&apos;m pretty sure hat…</description><pubDate>Thu, 23 Nov 2017 12:09:33 GMT</pubDate></item><item><title>Landvetter is here. Or enjoy biggest update in Virtual-O history</title><link>https://virtualo.org/landvetter-is-here-or-enjoy-biggest-update-in-virtual-o-history/</link><guid isPermaLink="true">https://virtualo.org/landvetter-is-here-or-enjoy-biggest-update-in-virtual-o-history/</guid><description>New scandinavian map is now available in stable branch of Virtual-O! Basically 10 months of development which was living separate in beta branch is now available for everyone as default. What do you need to do? Well basically nothing. Stable…</description><pubDate>Mon, 20 Nov 2017 21:55:23 GMT</pubDate></item><item><title>Beta branch update version 0.8.6516.41426 released</title><link>https://virtualo.org/beta-branch-update-version-0-8-6516-41426-released/</link><guid isPermaLink="true">https://virtualo.org/beta-branch-update-version-0-8-6516-41426-released/</guid><description>Change log: Added validation for missing control descriptions before uploading competition/course Added validation for course name uniqueness before uploading competition/course Added wrap to course and competition descriptions in course builder Fixed Str8 compass rotation when using it in right hand…</description><pubDate>Mon, 06 Nov 2017 06:41:39 GMT</pubDate></item><item><title>Beta branch update version 0.8.6496.41346 released</title><link>https://virtualo.org/beta-branch-update-version-0-8-6496-41346-released/</link><guid isPermaLink="true">https://virtualo.org/beta-branch-update-version-0-8-6496-41346-released/</guid><description>Change log: Implemented basic corridor training prototype. (now disabled in UI for first beta branch test Support for localization. Added Steam based language switching. (if that language is supported CourseBuilder and CourseReplay are now prefabs shared between all map base…</description><pubDate>Sat, 14 Oct 2017 21:17:52 GMT</pubDate></item><item><title>Funny map for share?</title><link>https://virtualo.org/funny-map-share/</link><guid isPermaLink="true">https://virtualo.org/funny-map-share/</guid><description>Aside from working on big new maps. I would like to add bunch of tricky and funny maps. I&apos;m pretty sure that you know them from Catching Features. For example something like this: I wanted to do this long ago,…</description><pubDate>Fri, 13 Oct 2017 18:50:49 GMT</pubDate></item><item><title>Corridor training on its way</title><link>https://virtualo.org/corridor-training/</link><guid isPermaLink="true">https://virtualo.org/corridor-training/</guid><description>This is new exciting feature which would enable you to move your map training to next level. You can read more about corridor training here:</description><pubDate>Mon, 25 Sep 2017 11:49:48 GMT</pubDate></item><item><title>Review that just made my day</title><link>https://virtualo.org/review-that-just-made-my-day/</link><guid isPermaLink="true">https://virtualo.org/review-that-just-made-my-day/</guid><description>Positive review like this one on Steam gives you so much energy for further Virtual-O development. Thanks! Virtual-o is the best, most realistic and enjoyable orienteering simulator that is made! I have almost only positive feedback from the game after…</description><pubDate>Wed, 13 Sep 2017 13:12:31 GMT</pubDate></item><item><title>Beta branch update version 0.8.6423.38590 released</title><link>https://virtualo.org/beta-branch-update-version-0-8-6423-38590-released/</link><guid isPermaLink="true">https://virtualo.org/beta-branch-update-version-0-8-6423-38590-released/</guid><description>Change log: Upgraded Unity to 5.6.2 which solved graphical glitch when screen collapsed to triangles Added new gameplay tips in loading screen Optimized runtime evaluation of symbol map (speed, direction disturbance etc) Updated Steam API to newest version Fixed mouse…</description><pubDate>Wed, 02 Aug 2017 19:45:56 GMT</pubDate></item><item><title>Gameplay video from new Landvetter-Tahult map (available as preview in beta branch)</title><link>https://virtualo.org/gameplay-video-landvetter-tahult/</link><guid isPermaLink="true">https://virtualo.org/gameplay-video-landvetter-tahult/</guid><description>Get a look on exciting gameplay video from new Landvetter-Tahult map made by GREHNINATOR. Please note that this map is still work in progress. And it&apos;s available only in Virtual-O beta branch. What do you mean with beta branch? Some…</description><pubDate>Tue, 01 Aug 2017 18:14:30 GMT</pubDate></item><item><title>Beta branch update version 0.8.6416.41491 released</title><link>https://virtualo.org/beta-branch-update-version-0-8-6416-41491-released/</link><guid isPermaLink="true">https://virtualo.org/beta-branch-update-version-0-8-6416-41491-released/</guid><description>Smal beta branch only update based on O-Ringen feedback Change log: Fixed Wrong reaction distance in course builder when selecting controls on Landvetter Replaced vignette and brightness/contrast by Unity post processing stack. Adjusted eye adaptation too. (You may need to…</description><pubDate>Wed, 26 Jul 2017 22:05:37 GMT</pubDate></item><item><title>Are you ready to get dirty? New scandinavian map is coming into Virtual-O beta branch!</title><link>https://virtualo.org/landvetter-beta-branch/</link><guid isPermaLink="true">https://virtualo.org/landvetter-beta-branch/</guid><description>Are you ready to get dirty? New scandinavian map is coming into Virtual-O beta branch! Landvetter-Tahult This area is dominated by large wetlands and sparse low-growing pine trees with good visibility Size of terrain is 2x2km What do you mean…</description><pubDate>Fri, 21 Jul 2017 07:40:44 GMT</pubDate></item><item><title>Try Virtual-O at crossroad of O-Ringen Värmland 2017 and O-Ringen Kolmården 2019</title><link>https://virtualo.org/try-virtual-o-at-o-ringen/</link><guid isPermaLink="true">https://virtualo.org/try-virtual-o-at-o-ringen/</guid><description>If you are attending O-Ringen next week, don&apos;t forget to visit O-Ringen Kolmården 2019 tent where you could try Virtual-O! You will get exciting info about upcoming O-Ringen Kolmården 2019 and chance to play Virtual-O or even win Virtual-O license…</description><pubDate>Wed, 19 Jul 2017 08:49:17 GMT</pubDate></item><item><title>Screenshots from upcoming map from Landvetter Tahult! (WIP)</title><link>https://virtualo.org/screenshots-upcoming-map-landvetter-tahult-wip/</link><guid isPermaLink="true">https://virtualo.org/screenshots-upcoming-map-landvetter-tahult-wip/</guid><description>Screenshots from upcoming map from Landvetter Tahult! (WIP)</description><pubDate>Fri, 14 Jul 2017 06:46:12 GMT</pubDate></item><item><title>Video preview of runtime objects streaming around player</title><link>https://virtualo.org/video-preview-runtime-objects-streaming-around-player/</link><guid isPermaLink="true">https://virtualo.org/video-preview-runtime-objects-streaming-around-player/</guid><description>Video preview of runtime objects streaming around player Scandinavian terrain is special beast in terms of vegetation density, so Virtual-O needed something special to get on that level. And that&apos;s objects streaming feature. It basically generates ground objects around player…</description><pubDate>Wed, 12 Jul 2017 06:06:18 GMT</pubDate></item><item><title>Something about upcoming scandinavian map</title><link>https://virtualo.org/something-upcoming-scandinavian-map/</link><guid isPermaLink="true">https://virtualo.org/something-upcoming-scandinavian-map/</guid><description>Here is an interesting info about upcoming map. I would like to emphasize that it will be first scandinavian map! To make it little thrilling I wouldn&apos;t be posting map pictures yet, so you can try to find it by…</description><pubDate>Wed, 14 Jun 2017 18:21:50 GMT</pubDate></item><item><title>Development update 2</title><link>https://virtualo.org/development-update-2/</link><guid isPermaLink="true">https://virtualo.org/development-update-2/</guid><description>While preparing new maps some time has passed while Virtual-O game engine wasn&apos;t updated. (because latest version of game engine has some issues with performance related to trees count) Well this isn&apos;t yet fixed in the Unity. But raising compatibility…</description><pubDate>Tue, 16 May 2017 06:44:20 GMT</pubDate></item><item><title>New terrain rendering for next map</title><link>https://virtualo.org/new-terrain-rendering-for-next-map/</link><guid isPermaLink="true">https://virtualo.org/new-terrain-rendering-for-next-map/</guid><description>For new map I plan to use new terrain rendering asset. It supports usage of 256 textures rendered in single pass with height map based blending. (Till now texture count was limited to 8) That brings interesting possibilities for more…</description><pubDate>Wed, 12 Apr 2017 10:02:49 GMT</pubDate></item><item><title>Development update</title><link>https://virtualo.org/development-update/</link><guid isPermaLink="true">https://virtualo.org/development-update/</guid><description>Many things happened in last two months. I got in contact with many people that would like to share maps for Virtual-O. This activity resulted in one Australian map with interesting difficulty ranging from intermediate with some difficult secions. (which…</description><pubDate>Wed, 29 Mar 2017 11:40:40 GMT</pubDate></item><item><title>Virtual-O review from O-News.cz</title><link>https://virtualo.org/virtual-o-review-from-o-news/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-review-from-o-news/</guid><description>Get a look on nice review of Virtual-O from o-news.cz Besides from nice review I really appreciate rational explanation of Virtual-O Early Access state</description><pubDate>Thu, 23 Mar 2017 20:27:29 GMT</pubDate></item><item><title>Improved map images in next build</title><link>https://virtualo.org/improved-map-images-next-build/</link><guid isPermaLink="true">https://virtualo.org/improved-map-images-next-build/</guid><description>Something special is waiting mainly for colorblind friends in next build of Virtual-O. Improved map images. Added simulation of overprint and improved colors</description><pubDate>Thu, 02 Feb 2017 11:58:04 GMT</pubDate></item><item><title>Another awesome gameplay video from GREHNINATOR</title><link>https://virtualo.org/another-awesome-gameplay-video-grehninator/</link><guid isPermaLink="true">https://virtualo.org/another-awesome-gameplay-video-grehninator/</guid><description>Another awesome gameplay video from GREHNINATOR This time on Kingdom of Spiderwebs Be sure to check race analysis on the end. This time it wasn&apos;t a perfect race.</description><pubDate>Wed, 25 Jan 2017 07:27:42 GMT</pubDate></item><item><title>Did you ever wonder how to get your map into Virtual-O?</title><link>https://virtualo.org/did-you-ever-wonder-how-to-get-your-map-into-virtual-o/</link><guid isPermaLink="true">https://virtualo.org/did-you-ever-wonder-how-to-get-your-map-into-virtual-o/</guid><description>Did you ever wonder how to get your map into Virtual-O? If answer is yes than please read this post carefully. We would like to establish contact with map owners, event organizers, clubs simply with everyone who would like to…</description><pubDate>Thu, 19 Jan 2017 20:44:41 GMT</pubDate></item><item><title>Local vs Online competition and Run vs Re-run concepts</title><link>https://virtualo.org/local-vs-online-competition-and-run-vs-re-run-concepts/</link><guid isPermaLink="true">https://virtualo.org/local-vs-online-competition-and-run-vs-re-run-concepts/</guid><description>Today I would like to explain some competitions/courses concepts. Virtual-O has two different types of courses. Local and Online. Local it&apos;s stored locally on your computer you can create local course in course builder course conditions are free to edit.…</description><pubDate>Mon, 16 Jan 2017 19:24:45 GMT</pubDate></item><item><title>Update version 0.8.6219.31385 released</title><link>https://virtualo.org/update-version-0-8-6219-31385-released/</link><guid isPermaLink="true">https://virtualo.org/update-version-0-8-6219-31385-released/</guid><description>Change log Made map render texture little darker to avoid overexposed yellow on Lada. Increased punching radius from 1m to 1.2m Added mouse smoothing to Game Options Added saving of filtering options in course list Fixed missing course condition level…</description><pubDate>Tue, 10 Jan 2017 19:00:44 GMT</pubDate></item><item><title>First lesson of orienteering in Virtual-O?</title><link>https://virtualo.org/first-lesson-of-orienteering-in-virtual-o/</link><guid isPermaLink="true">https://virtualo.org/first-lesson-of-orienteering-in-virtual-o/</guid><description>I&apos;m incredibly proud of Virtual-O after watching this video from Emil. I really feel essence of orienteering in it. Imagine how crucial could it be to experience lesson like this before your first orienteering adventure.</description><pubDate>Fri, 06 Jan 2017 09:01:12 GMT</pubDate></item><item><title>Update version 0.8.6211.42592 released</title><link>https://virtualo.org/update-version-0-8-6211-29330-released/</link><guid isPermaLink="true">https://virtualo.org/update-version-0-8-6211-29330-released/</guid><description>Change log: Added loading replays progress info in percentage in Course Replay Fixed movement tail duplication bug. Added Punched Control Number to punching text Fixed exception when clicked on control that is in actual map event but not in actual…</description><pubDate>Mon, 02 Jan 2017 15:48:28 GMT</pubDate></item><item><title>New default controls mapping was introduced</title><link>https://virtualo.org/new-default-controls-mapping-introduced/</link><guid isPermaLink="true">https://virtualo.org/new-default-controls-mapping-introduced/</guid><description>New default controls mapping was introduced in latest version of Virtual-O. Now you can handle map just with mouse without keyboard. So WASD keys are now free like FPS players are used to. No more confusion for first time players.</description><pubDate>Mon, 02 Jan 2017 09:53:26 GMT</pubDate></item><item><title>Update version 0.8.6209.500 released</title><link>https://virtualo.org/update-version-0-8-6208-40246-released/</link><guid isPermaLink="true">https://virtualo.org/update-version-0-8-6208-40246-released/</guid><description>Mouse based map handling is now set as default in Input mapping. W - forward running, QE map rotation, left mouse button + mouse = map movement, right mouse button + mouse = map rotation YOU WILL NEED TO PRESS…</description><pubDate>Fri, 30 Dec 2016 21:59:26 GMT</pubDate></item><item><title>Course Builder video tutorial</title><link>https://virtualo.org/course-builder-video-tutorial/</link><guid isPermaLink="true">https://virtualo.org/course-builder-video-tutorial/</guid><description>Course Builder may not be intuitive from first use, so here is an video tutorial that is ready to help you. Be sure to watch it before you will try to use Course Builder.</description><pubDate>Wed, 28 Dec 2016 12:27:15 GMT</pubDate></item><item><title>Version 0.8.6201.17634 released</title><link>https://virtualo.org/version-0-8-6201-17634-released/</link><guid isPermaLink="true">https://virtualo.org/version-0-8-6201-17634-released/</guid><description>Change log: Added cancelling of map catalog building. (not visible change for player) Added Windy Mist weather preset Show slider now supports Finished, Not Finished and All options. And course list keeps selected item even while async updating course list…</description><pubDate>Fri, 23 Dec 2016 09:08:01 GMT</pubDate></item><item><title>Early access review of Virtual-O on Rock, Paper, Shotgun</title><link>https://virtualo.org/early-access-review-virtual-o-rock-paper-shotgun/</link><guid isPermaLink="true">https://virtualo.org/early-access-review-virtual-o-rock-paper-shotgun/</guid><description>Early access review of Virtual-O on Rock, Paper, Shotgun If you consider how crazy hardcore orienteering simulator game is. I would say that it&apos;s pretty positive. Game now contains only tutorial intended for orienteers that explains controls. There is not…</description><pubDate>Tue, 20 Dec 2016 09:52:02 GMT</pubDate></item><item><title>Version 0.8.6195.39558 released</title><link>https://virtualo.org/version-0-8-6195-39558-released/</link><guid isPermaLink="true">https://virtualo.org/version-0-8-6195-39558-released/</guid><description>Change log: Fixed finished time sorting in course replay (DNF rows weren&apos;t on the end) Fixed some minor exceptions and removed some debug logs. Mapp Zoom In fixed to Map Zoom In in Input mapping Added basic filtering options. (your…</description><pubDate>Sat, 17 Dec 2016 21:13:29 GMT</pubDate></item><item><title>Virtual-O will teach people orienteering?</title><link>https://virtualo.org/orienteering-map-symbols-explanation-in-practice/</link><guid isPermaLink="true">https://virtualo.org/orienteering-map-symbols-explanation-in-practice/</guid><description>Recently I have written about using International Specification for Orienteering Maps (ISOM 2000) for explanation of map symbols in Virtual-O. And now you can see how it looks really in the game. Please notice another surprise shown in loading screen.…</description><pubDate>Thu, 15 Dec 2016 09:10:49 GMT</pubDate></item><item><title>Virtual-O uncut gameplay video</title><link>https://virtualo.org/virtual-o-uncut-gameplay-video/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-uncut-gameplay-video/</guid><description>Many people wanted to see just raw gameplay from Virtual-O so here it is (menus, course replay are included too):</description><pubDate>Mon, 12 Dec 2016 07:02:29 GMT</pubDate></item><item><title>Version 0.8.6189.42387 released</title><link>https://virtualo.org/version-0-8-6189-42387-released/</link><guid isPermaLink="true">https://virtualo.org/version-0-8-6189-42387-released/</guid><description>Change log: Updated Lada map video Added focus to next leg feature. It&apos;s mapped to Left SHIFT. Look around feature was moved to TAB. You will need to reset controls to defaults in Input mapping or just map it manually…</description><pubDate>Sun, 11 Dec 2016 22:45:10 GMT</pubDate></item><item><title>Version 0.8.6187.20279 released</title><link>https://virtualo.org/version-0-8-6187-20279-released/</link><guid isPermaLink="true">https://virtualo.org/version-0-8-6187-20279-released/</guid><description>Change log: Increased punching radius from 0.5m to 1m (as in reality you are using hand to increase radius) Removed default mapping of attack and selection previous and next weapons for controller. Other minor changes in UI</description><pubDate>Fri, 09 Dec 2016 19:06:19 GMT</pubDate></item><item><title>Version 0.8.6186.29474 released</title><link>https://virtualo.org/version-0-8-6186-25888-released/</link><guid isPermaLink="true">https://virtualo.org/version-0-8-6186-25888-released/</guid><description>Change log: Fixed bug with quitting to main menu and then pressing Start quickly resulted in black screen without countries. Added map bounds for map handling to avoid moving map out of view Possibility to handle map while map is…</description><pubDate>Thu, 08 Dec 2016 13:54:13 GMT</pubDate></item><item><title>Merry Christmas!</title><link>https://virtualo.org/virtual-o-discount/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-discount/</guid><description>Merry Christmas! Get Virtual-O with great 50% discount and new Landvetter Landehof map!</description><pubDate>Wed, 07 Dec 2016 09:09:14 GMT</pubDate></item><item><title>Part of the competition on Elite game speed</title><link>https://virtualo.org/part-competition-elite-game-speed/</link><guid isPermaLink="true">https://virtualo.org/part-competition-elite-game-speed/</guid><description>Here is a video with part of the competition on Elite game speed. That means that you are 4x faster than in real life. Don&apos;t be worried for me it&apos;s too fast too. (and I have created that course) That&apos;s…</description><pubDate>Tue, 15 Nov 2016 08:58:27 GMT</pubDate></item><item><title>Long awaited strap for KANPAS compass</title><link>https://virtualo.org/long-awaited-strap-kanpas-compass/</link><guid isPermaLink="true">https://virtualo.org/long-awaited-strap-kanpas-compass/</guid><description>Long awaited strap for KANPAS compass was finally found!</description><pubDate>Mon, 31 Oct 2016 17:39:07 GMT</pubDate></item><item><title>Online course replay in video</title><link>https://virtualo.org/online-course-replay-in-video/</link><guid isPermaLink="true">https://virtualo.org/online-course-replay-in-video/</guid><description>Today I would like to show you replay of online course. This course is living now on cloud. So beta testers can download it and run and finally we can compare our results and routes too. Thanks to Jan Kocbach’s…</description><pubDate>Thu, 20 Oct 2016 08:19:03 GMT</pubDate></item><item><title>Preview of main menu video background</title><link>https://virtualo.org/preview-main-menu-video-background/</link><guid isPermaLink="true">https://virtualo.org/preview-main-menu-video-background/</guid><description>This will be probably temporary video background in main menu for early access release. It&apos;s composition of three videos. Day, misty and twilight.</description><pubDate>Thu, 13 Oct 2016 09:19:42 GMT</pubDate></item><item><title>Something for #screenshotsaturday</title><link>https://virtualo.org/something-for-screenshotsaturday/</link><guid isPermaLink="true">https://virtualo.org/something-for-screenshotsaturday/</guid><pubDate>Fri, 07 Oct 2016 08:57:34 GMT</pubDate></item><item><title>Next big step is Steam integration!</title><link>https://virtualo.org/steam-integration/</link><guid isPermaLink="true">https://virtualo.org/steam-integration/</guid><description>Finally I have started to work on Steam integration. At first I have moved actual build to Steam. This is thing that you may want to see. Than I have started to implement online courses sharing feature. Online courses sharing,…</description><pubDate>Sun, 02 Oct 2016 21:13:57 GMT</pubDate></item><item><title>International Specification for Orienteering Maps will be in Virtual-O!</title><link>https://virtualo.org/isom-and-virtual-o/</link><guid isPermaLink="true">https://virtualo.org/isom-and-virtual-o/</guid><description>I believe that something extraordinary has happened, that will be be beneficial for both orienteering and Virtual-O. I have made an agreement with IOF about usage of International Specification for Orienteering Maps (ISOM 2000) in Virtual-O. ISOM is an document…</description><pubDate>Wed, 21 Sep 2016 11:38:47 GMT</pubDate></item><item><title>Video preview of new UI design and color grading feature</title><link>https://virtualo.org/video-preview-color-grading/</link><guid isPermaLink="true">https://virtualo.org/video-preview-color-grading/</guid><description>Here is little preview of new UI design and color grading feature. I will add bunch of another presets in future. So you will be able to change visuals/mood very easily. You can get better idea what is possible with…</description><pubDate>Wed, 07 Sep 2016 07:56:24 GMT</pubDate></item><item><title>Little peek at new design of Virtual-O in-game menus</title><link>https://virtualo.org/little-peek-new-design-virtual-o-game-menus/</link><guid isPermaLink="true">https://virtualo.org/little-peek-new-design-virtual-o-game-menus/</guid><pubDate>Mon, 29 Aug 2016 21:22:12 GMT</pubDate></item><item><title>Course replay is getting better</title><link>https://virtualo.org/course-replay-getting-better/</link><guid isPermaLink="true">https://virtualo.org/course-replay-getting-better/</guid><description>Thanks to Jan Kocbach&apos;s kindly permission to copy 2D Rerun handling, Virtual-O course replay handling will be very similar to 2D Rerun. New features are coming into course replay: multiple trails multiple replay modes (mass start, split analysis) added possibility…</description><pubDate>Tue, 16 Aug 2016 18:33:50 GMT</pubDate></item><item><title>Volumetric fog and mist presets</title><link>https://virtualo.org/volumetric-fog-and-mist-presets/</link><guid isPermaLink="true">https://virtualo.org/volumetric-fog-and-mist-presets/</guid><description>Added system for volumetric fog &amp; mist presets. And introduced sky haze slider. All of this and more will be unlocked for creator of course. Author will be able to force these conditions for race: time of day head lamp…</description><pubDate>Fri, 22 Jul 2016 15:09:09 GMT</pubDate></item><item><title>Orienteering manual for Virtual-O</title><link>https://virtualo.org/orienteering-manual-virtual-o/</link><guid isPermaLink="true">https://virtualo.org/orienteering-manual-virtual-o/</guid><description>I would like to attach beginners guide to orienteering for Virtual-O when it will be released on Steam. It would be an nice way how to present orienteering to beginners or newcomers. And it would serve as &quot;orienteering&quot; manual for…</description><pubDate>Mon, 20 Jun 2016 14:29:05 GMT</pubDate></item><item><title>Automatic fence conversion</title><link>https://virtualo.org/automatic/</link><guid isPermaLink="true">https://virtualo.org/automatic/</guid><description>Added automatic fence conversion into OCAD converter. This means support not only for fences but also walls, corridors. Simply objects placed based on OCAD line object. In fact you can generate even invisible fences around area objects or based on…</description><pubDate>Tue, 14 Jun 2016 12:24:13 GMT</pubDate></item><item><title>EOC post mortem</title><link>https://virtualo.org/eoc-post-mortem/</link><guid isPermaLink="true">https://virtualo.org/eoc-post-mortem/</guid><description>At first I would like to thank organizers that they give me this possibility to present Virtual-O on EOC. (Tomáš Leštínský, Lukáš König, David Aleš) Stressful start After a little stressful start when I was invisible for hour or two.…</description><pubDate>Wed, 01 Jun 2016 13:20:30 GMT</pubDate></item><item><title>Virtual-O this weekend on EOC 2016</title><link>https://virtualo.org/virtual-o-weekend-eoc-2016/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-weekend-eoc-2016/</guid><description>Try Virtual-O this weekend on EOC 2016! (European Orienteering Championships – Jeseník, Czech Republic) This will be an unique opportunity to try Virtual-O by yourself! And it would be an unique source of feedback from elite runners for Virtual-O. It…</description><pubDate>Wed, 25 May 2016 09:42:09 GMT</pubDate></item><item><title>ECTO post mortem</title><link>https://virtualo.org/ecto-post-mortem/</link><guid isPermaLink="true">https://virtualo.org/ecto-post-mortem/</guid><description>ECTO presentation is over... I have attached some photos from action. It&apos;s from my camera so I&apos;m not on them. Maybe I will get something later from organizers. Important thing is that it was an first face to face contact…</description><pubDate>Tue, 24 May 2016 12:26:05 GMT</pubDate></item><item><title>Some screenshots from maps tweaking for ECTO and EOC</title><link>https://virtualo.org/preparations-ecto-eoc/</link><guid isPermaLink="true">https://virtualo.org/preparations-ecto-eoc/</guid><pubDate>Wed, 18 May 2016 07:56:38 GMT</pubDate></item><item><title>Looking around is coming!</title><link>https://virtualo.org/looking-around-coming/</link><guid isPermaLink="true">https://virtualo.org/looking-around-coming/</guid><description>Often requested feature of looking around is coming into Virtual-O. If you will start holding SHIFT (or whatever key you will set for it) you will start looking around with mouse. But you will be still running in original direction.…</description><pubDate>Sun, 15 May 2016 19:37:43 GMT</pubDate></item><item><title>Dynamic footsteps and other sounds</title><link>https://virtualo.org/dynamic-footsteps-sounds/</link><guid isPermaLink="true">https://virtualo.org/dynamic-footsteps-sounds/</guid><description>Dynamic footsteps I have added dynamic system of footsteps sound generation. Their frequency is related to your running speed and you can set different footsteps sound for every symbol in the map. Footstep itself is mixed from these compounds (you…</description><pubDate>Tue, 03 May 2016 11:19:22 GMT</pubDate></item><item><title>Influence Virtual-O Development!</title><link>https://virtualo.org/influence-development-virtual-o/</link><guid isPermaLink="true">https://virtualo.org/influence-development-virtual-o/</guid><description>Virtual-O Development Would you like to influence development of Virtual-O? Do you have some idea for new feature or are you missing something? Would you like to provide feedback to Virtual-O in polls or researches about new features? Do you…</description><pubDate>Mon, 25 Apr 2016 17:04:34 GMT</pubDate></item><item><title>Ambient sounds</title><link>https://virtualo.org/ambient-sounds/</link><guid isPermaLink="true">https://virtualo.org/ambient-sounds/</guid><description>I have finished first draft of ambient sounds. You will now hear birds chirping, leaves moving in the wind. It&apos;s dynamic system, so you will hear different animal sounds at night etc. Simply the world has come to alive, it…</description><pubDate>Mon, 25 Apr 2016 11:07:29 GMT</pubDate></item><item><title>Virtual-O Logo</title><link>https://virtualo.org/virtual-o-logo/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-logo/</guid><description>Let me introduce Virtual-O logo. It&apos;s new, it&apos;s old school and I like it!</description><pubDate>Wed, 20 Apr 2016 09:39:10 GMT</pubDate></item><item><title>Direction disturbance model</title><link>https://virtualo.org/direction-disturbance-model/</link><guid isPermaLink="true">https://virtualo.org/direction-disturbance-model/</guid><description>What is direction disturbance model and why we need it? In real orienteering, it&apos;s not easy to keep accurate azimuth. You must look at a ground, at a map, you are fatigued, you need to avoid obstacles. So many factors…</description><pubDate>Mon, 11 Apr 2016 06:10:28 GMT</pubDate></item><item><title>Insight into Virtual-O running model #2</title><link>https://virtualo.org/insight-virtual-o-running-model-2/</link><guid isPermaLink="true">https://virtualo.org/insight-virtual-o-running-model-2/</guid><description>Today I will finish talking about running speed modifiers or penalties. Everything is symbol based So we have these running speed penalties: Map looking time penalty Map slope penalty Slope penalty Steepness penalty Very important thing about them is that…</description><pubDate>Wed, 30 Mar 2016 07:40:50 GMT</pubDate></item><item><title>Insight into Virtual-O running model #1</title><link>https://virtualo.org/insight-virtual-o-running-model/</link><guid isPermaLink="true">https://virtualo.org/insight-virtual-o-running-model/</guid><description>Insight into Virtual-O running model Today I will tell you something about running speed modifiers or penalties that are used in Virtual-O running model Map speed This is max speed determined by map symbol you are on. In the background…</description><pubDate>Fri, 18 Mar 2016 08:45:55 GMT</pubDate></item><item><title>Stay up to date with Virtual-O</title><link>https://virtualo.org/stay-up-to-date-with-virtual-o/</link><guid isPermaLink="true">https://virtualo.org/stay-up-to-date-with-virtual-o/</guid><description>Register now for updates, get latest info about actual development and new content coming to Virtual-O via email. I would like to fulfill a gap for users that are not using facebook so much or simply prefer more offline option…</description><pubDate>Mon, 14 Mar 2016 18:58:16 GMT</pubDate></item><item><title>Virtual-O will be on EOC 2016</title><link>https://virtualo.org/virtual-o-will-eoc-2016/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-will-eoc-2016/</guid><description>Virtual-O will be on EOC 2016 ! (European Orienteering Championships - Jeseník, Czech Republic) This will be an unique opportunity to try Virtual-O by yourself! And it would be an unique source of feedback from elite runners for Virtual-O. See…</description><pubDate>Thu, 10 Mar 2016 22:03:56 GMT</pubDate></item><item><title>Virtual-O is greenlit!</title><link>https://virtualo.org/virtual-o-is-greenlit/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-is-greenlit/</guid><description>Virtual-O is greenlit! Long journey is before us now. But one thing is sure. Orienteering will have its game on the Steam - the largest digital distribution platform in the world! Thank you all!</description><pubDate>Thu, 25 Feb 2016 22:04:40 GMT</pubDate></item><item><title>Virtual-O on WorldofO and Portuguese Orienteering Blog</title><link>https://virtualo.org/virtual-o-on-worldofo-and-portuguese-orienteering-blog/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-on-worldofo-and-portuguese-orienteering-blog/</guid><description>Read new articles about Virtual-O and help it in Steam Greenlight campaign. Virtual-O now ranked 24 of 2106 games on Greenlight. We are introducing orienteering to whole world! Virtual-O: – Your only weapons are a map and a compass Portuguese…</description><pubDate>Thu, 18 Feb 2016 21:59:59 GMT</pubDate></item><item><title>Vote for Virtual-O and get in on Steam!</title><link>https://virtualo.org/vote-for-virtual-o-and-get-in-on-steam/</link><guid isPermaLink="true">https://virtualo.org/vote-for-virtual-o-and-get-in-on-steam/</guid><description>Do you want to see new generation of orienteering simulator game? Do you want to get orienteering to masses? Than vote for Virtual-O and get it on Steam! We need to start chain reaction. Your vote may not be enough.…</description><pubDate>Tue, 16 Feb 2016 08:11:39 GMT</pubDate></item><item><title>Virtual-O Steam Greenlight Campaign Info</title><link>https://virtualo.org/virtual-o-steam-greenlight-campaign-info/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-steam-greenlight-campaign-info/</guid><description>What is that Steam or Greenlight? Steam is a biggest digital distribution platform for games and software. It has more than 125 million active users worldwide. Greenlight is Steam’s system to enlist community’s help in picking new games to be…</description><pubDate>Mon, 15 Feb 2016 19:43:06 GMT</pubDate></item><item><title>Visual course builder</title><link>https://virtualo.org/visual-course-builder/</link><guid isPermaLink="true">https://virtualo.org/visual-course-builder/</guid><description>Here is a preview of visual course builder. User interface is still ugly as I haven&apos;t decided for final UI style. So just take it as developer placeholders. You can create events in course builder. Every event have it&apos;s own…</description><pubDate>Fri, 22 Jan 2016 20:54:30 GMT</pubDate></item><item><title>Virtual-O map assistants</title><link>https://virtualo.org/virtual-o-map-assistants/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-map-assistants/</guid><description>I have added bunch of Virtual-O map assistants. Similar system of assistants is often used in formulas/cars simulator. Where you can toggle different driving assistants that helps you with steering, braking, gear shifting etc. In Virtual-O I have prepared three…</description><pubDate>Thu, 14 Jan 2016 12:10:49 GMT</pubDate></item><item><title>Kocbach map handling for elite orienteers</title><link>https://virtualo.org/kocbach-map-handling-for-elite-orienteers/</link><guid isPermaLink="true">https://virtualo.org/kocbach-map-handling-for-elite-orienteers/</guid><description>Thanks to valuable feedback of Jan Kocbach. I have introduced new map handling technique with working title Kocbach map handling... To explain it, I must start with a concept of map focus point. This is the point that you are…</description><pubDate>Wed, 13 Jan 2016 12:49:20 GMT</pubDate></item><item><title>KANPAS compass in Virtual-O</title><link>https://virtualo.org/kanpas-compass-in-virtual-o/</link><guid isPermaLink="true">https://virtualo.org/kanpas-compass-in-virtual-o/</guid><description>It&apos;s a long story, but in short. Thanks to belgian orienteers, I&apos;m now in contact with KANPAS compass development engineer. KANPAS has kindly sent me a samples of elite orienteering compasses for try. And I must say that I was…</description><pubDate>Sun, 10 Jan 2016 22:14:23 GMT</pubDate></item><item><title>Happy New Year 2016 and little update</title><link>https://virtualo.org/happy-new-year-2016-and-little-update/</link><guid isPermaLink="true">https://virtualo.org/happy-new-year-2016-and-little-update/</guid><description>At first Happy New Year 2016 After some needed rest. I have tweaked a little, long neglected forest in pilot map. There are now used 3 textures for forest ground that are composited using perlin noise to simulate organic kook…</description><pubDate>Fri, 01 Jan 2016 14:23:29 GMT</pubDate></item><item><title>What would you like to get for Christmas next year?</title><link>https://virtualo.org/what-would-you-like-to-get-for-christmas-next-year/</link><guid isPermaLink="true">https://virtualo.org/what-would-you-like-to-get-for-christmas-next-year/</guid><pubDate>Fri, 18 Dec 2015 14:21:39 GMT</pubDate></item><item><title>Actual gameplay video</title><link>https://virtualo.org/actual-gameplay-video/</link><guid isPermaLink="true">https://virtualo.org/actual-gameplay-video/</guid><description>Little video refresh of actual state of Virtual-O with new course and smoother map handling.</description><pubDate>Sat, 12 Dec 2015 21:57:20 GMT</pubDate></item><item><title>Virtual-O Alpha 0.5 underway</title><link>https://virtualo.org/virtual-o-alpha-0-5-underway/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-alpha-0-5-underway/</guid><description>I just wanted to inform you that first promise, that alpha will be available for closed testing group was delivered. And I&apos;m really careful to not give unrealistic promises... That&apos;s why it was only promise that I&apos;m aware of :)…</description><pubDate>Mon, 30 Nov 2015 13:08:30 GMT</pubDate></item><item><title>Silva and Moscow Compass</title><link>https://virtualo.org/silva-and-moscow-compass/</link><guid isPermaLink="true">https://virtualo.org/silva-and-moscow-compass/</guid><description>I have two messages. One bad and one good. I have sent email to Silva and Moscow Compass where I was asking for permission of using their compasses in the game. (they were sent 2.11.2015) Bad message is that Silva…</description><pubDate>Fri, 20 Nov 2015 08:32:55 GMT</pubDate></item><item><title>Night orienteering preview</title><link>https://virtualo.org/night-orienteering-preview/</link><guid isPermaLink="true">https://virtualo.org/night-orienteering-preview/</guid><description>Night orienteering preview. It&apos;s work in progress, so it will be further tweaked. In video you can see new map handling mode and map holding position in action. Enjoy.</description><pubDate>Sat, 07 Nov 2015 20:01:04 GMT</pubDate></item><item><title>Something was missing till now?</title><link>https://virtualo.org/something-was-missing-till-now/</link><guid isPermaLink="true">https://virtualo.org/something-was-missing-till-now/</guid><pubDate>Sat, 31 Oct 2015 20:52:06 GMT</pubDate></item><item><title>Prototype of ingame menu settings</title><link>https://virtualo.org/prototype-of-ingame-menu-settings/</link><guid isPermaLink="true">https://virtualo.org/prototype-of-ingame-menu-settings/</guid><description>Prototype of ingame menu with mostly graphics settings. I have tried a concept where menu takes only part of the screen. So you can see results of your tweaking in real time.</description><pubDate>Fri, 23 Oct 2015 19:45:15 GMT</pubDate></item><item><title>Flying with the birds</title><link>https://virtualo.org/flying-with-the-birds/</link><guid isPermaLink="true">https://virtualo.org/flying-with-the-birds/</guid><description>Flying with the birds in virtual orienteering. A small taste how it could look while analysing route choices or learning to navigate.</description><pubDate>Sun, 18 Oct 2015 20:25:09 GMT</pubDate></item><item><title>Game modes of Virtual-O</title><link>https://virtualo.org/game-modes-of-virtual-o/</link><guid isPermaLink="true">https://virtualo.org/game-modes-of-virtual-o/</guid><description>Game modes of Virtual-O. For now three base game modes are planned (for Trail-O and Temp-O will be specific game mode. Just take it as a another category for now): Beginner 2x faster than reality. I&apos;m considering 1.5x too, we…</description><pubDate>Tue, 13 Oct 2015 19:29:54 GMT</pubDate></item><item><title>Little preview how it could look like in adventure racing / hiking</title><link>https://virtualo.org/adventure-racing-preview/</link><guid isPermaLink="true">https://virtualo.org/adventure-racing-preview/</guid><description>Here is something for our adventure racing, hiking friends. Survivalist, scouts or schools. A little preview of ingame map with local hiking map of pilot map area. And same area with Open Street Map. Default orienteering map. Of course main…</description><pubDate>Wed, 07 Oct 2015 18:45:31 GMT</pubDate></item><item><title>Virtual-O will be on ECTO 2016 (3rd and 4th round)</title><link>https://virtualo.org/virtual-o-will-be-on-ecto-2016-3rd-and-4th-round/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-will-be-on-ecto-2016-3rd-and-4th-round/</guid><description>Virtual-O will be on ECTO 2016! There will be a showcase of real gameplay. And most importantly, you will be able to try Virtual-O by yourself! Competitions are 3rd and 4th round of Unofficial European Cup in TrailO held in…</description><pubDate>Tue, 29 Sep 2015 17:33:22 GMT</pubDate></item><item><title>Virtual compass physics</title><link>https://virtualo.org/virtual-compass-physics/</link><guid isPermaLink="true">https://virtualo.org/virtual-compass-physics/</guid><description>Len me introduce Virtual-O&apos;s virtual compass physics. The compass is an old school one. So you must excuse it hasn&apos;t so stable needle. Most important thing was to get it working pretty realistic. Every physics parameter of the compass is…</description><pubDate>Wed, 23 Sep 2015 05:44:45 GMT</pubDate></item><item><title>Virtual-O on World of O</title><link>https://virtualo.org/virtual-o-on-world-of-o/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-on-world-of-o/</guid><description>Virtual-O on World of O! Pretty exciting day for Virtual-O. Jan Kocbach has written article about us. I think it&apos;s really nice and positive. And what is most important, he has delivered Virtual-O&apos;s message and vision to community. Virtual-O is…</description><pubDate>Mon, 21 Sep 2015 21:18:38 GMT</pubDate></item><item><title>Virtual orienteering simulator is not complete without virtual compass</title><link>https://virtualo.org/virtual-compass/</link><guid isPermaLink="true">https://virtualo.org/virtual-compass/</guid><description>I got a question about missing compass. Of course, Virtual-O will use virtual compass. (it will be optional, you will have ability to disable it for training purposes) And I&apos;m working on it&apos;s implementation now. Here is first model used…</description><pubDate>Thu, 10 Sep 2015 18:12:26 GMT</pubDate></item><item><title>Video of new features (One step closer to realistic orienteering simulator)</title><link>https://virtualo.org/video-of-new-features-one-step-closer-to-realistic-orienteering-simulator/</link><guid isPermaLink="true">https://virtualo.org/video-of-new-features-one-step-closer-to-realistic-orienteering-simulator/</guid><description>One step closer to realistic orienteering simulator. Check new features on this video: map and slope based runner speed ingame hands holding map, map bob and more And yes I&apos;m punching stones :) Check more details in this article:</description><pubDate>Sat, 29 Aug 2015 20:05:45 GMT</pubDate></item><item><title>One step closer to realistic orienteering simulator</title><link>https://virtualo.org/closer-to-realistic-orienteering-simulator/</link><guid isPermaLink="true">https://virtualo.org/closer-to-realistic-orienteering-simulator/</guid><description>I have made complete revamp of first person controller. Added speed differentiation and ingame hands. (holding map) So we are one step closer to the most realistic orienteering simulator. Here are more details: Speed map Implemented the runner speed based…</description><pubDate>Sat, 29 Aug 2015 19:51:17 GMT</pubDate></item><item><title>Virtual-O is on Facebook!</title><link>https://virtualo.org/virtual-o-is-on-facebook/</link><guid isPermaLink="true">https://virtualo.org/virtual-o-is-on-facebook/</guid><description>Virtual-O (Virtual Orienteering Simulator) is on Facebook now. It will be stronger with every like. Thanks!</description><pubDate>Fri, 14 Aug 2015 18:19:21 GMT</pubDate></item><item><title>Ingame map in action</title><link>https://virtualo.org/ingame-map-in-action/</link><guid isPermaLink="true">https://virtualo.org/ingame-map-in-action/</guid><description>Ingame map in action. Map handling (moving, rotation focusing on actual route) is already working. Basic course drawing is there, but still missing control numbers. P.S. I really like that digital watch font used for time elapsed.</description><pubDate>Wed, 12 Aug 2015 21:17:37 GMT</pubDate></item><item><title>Sneak peek at day and night cycle</title><link>https://virtualo.org/day-and-night-cycle/</link><guid isPermaLink="true">https://virtualo.org/day-and-night-cycle/</guid><description>Sneak peek at day and night cycle, using dynamic clouds and atmospheric scattering. Only the speed of sky and clouds is accelerated, so the movement of trees caused by wind and birds are not. As you see, the lighting is…</description><pubDate>Thu, 30 Jul 2015 20:09:32 GMT</pubDate></item><item><title>Small run through map</title><link>https://virtualo.org/small-run-through-map/</link><guid isPermaLink="true">https://virtualo.org/small-run-through-map/</guid><description>Small run through map. In this video you will see mainly open parts of the map. There will be a few seconds of the forest at the end.</description><pubDate>Fri, 17 Jul 2015 20:44:16 GMT</pubDate></item><item><title>Short video to get things moving...</title><link>https://virtualo.org/video-to-get-things-moving/</link><guid isPermaLink="true">https://virtualo.org/video-to-get-things-moving/</guid><description>Short video to get things moving. Player is static.</description><pubDate>Mon, 13 Jul 2015 19:50:15 GMT</pubDate></item><item><title>Another screenshot to get the feeling of scale</title><link>https://virtualo.org/feeling-of-scale/</link><guid isPermaLink="true">https://virtualo.org/feeling-of-scale/</guid><description>Image with powerlines to get the feeling of scale. It&apos;s from pilot OCAD map Here is small part of converted orienteering map. Black circle is the position of player. The black lines show an approximate view of the player.</description><pubDate>Fri, 26 Jun 2015 18:15:55 GMT</pubDate></item><item><title>Pilot OCAD map</title><link>https://virtualo.org/pilot-ocad-map/</link><guid isPermaLink="true">https://virtualo.org/pilot-ocad-map/</guid><description>Screenshot from pilot OCAD map of Virtual-O It’s a map made by my brothers Dusan and Jan. Kráľovstvo Pavučín (Kingdom of Webs)</description><pubDate>Thu, 25 Jun 2015 07:54:54 GMT</pubDate></item><item><title>Virtual-O (Virtual Orienteering Simulator)</title><link>https://virtualo.org/virtual-o/</link><guid isPermaLink="true">https://virtualo.org/virtual-o/</guid><description>Welcome to development blog of Virtual-O (Virtual Orienteering Simulator). Virtual-O is an independent game developed mainly for PC and Oculus Rift. Main objective is creating a full featured virtual orienteering simulator. That will be used by orienteerers from hobby to…</description><pubDate>Sat, 20 Jun 2015 07:45:54 GMT</pubDate></item></channel></rss>