Dynamic footsteps and other sounds
Dynamic footsteps
I have added dynamic system of footsteps sound generation. Their frequency is related to your running speed and you can set different footsteps sound for every symbol in the map.
Footstep itself is mixed from these compounds (you can specify your own mix):
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Hard surface
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Soft surface
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Gravel
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Sand
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Vegetation
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Forest
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Water
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Branch Break
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Studs (not yet available)
In result you have generic system that is able to simulate different environments easily.
Orienteering sounds
Added start beep and control punching sounds