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Virtual-O is on Facebook!
Virtual-O (Virtual Orienteering Simulator) is on Facebook now. It will be stronger with every like. Thanks!
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Ingame map in action
Ingame map in action. Map handling (moving, rotation focusing on actual route) is already working. Basic course drawing is there, but still missing control numbers. P.S. I really like that digital watch font used for time elapsed.
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Sneak peek at day and night cycle
Sneak peek at day and night cycle, using dynamic clouds and atmospheric scattering. Only the speed of sky and clouds is accelerated, so the movement of trees caused by wind and birds are not. As you see, the lighting is…
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Small run through map
Small run through map. In this video you will see mainly open parts of the map. There will be a few seconds of the forest at the end.
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Short video to get things moving...
Short video to get things moving. Player is static.
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Another screenshot to get the feeling of scale
Image with powerlines to get the feeling of scale. It's from pilot OCAD map Here is small part of converted orienteering map. Black circle is the position of player. The black lines show an approximate view of the player.
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Pilot OCAD map
Screenshot from pilot OCAD map of Virtual-O It’s a map made by my brothers Dusan and Jan. Kráľovstvo Pavučín (Kingdom of Webs)
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Virtual-O (Virtual Orienteering Simulator)
Welcome to development blog of Virtual-O (Virtual Orienteering Simulator). Virtual-O is an independent game developed mainly for PC and Oculus Rift. Main objective is creating a full featured virtual orienteering simulator. That will be used by orienteerers from hobby to…